Topics

The following topics reflect the main issues, which will be addressed during the workshop. The list of topics is not considered exhaustive. Authors are encouraged to submit papers on topics they consider relevant, even if they are not explicitly mentioned below.
The submitted papers should, as far as possible, address concrete study cases and projects applicable to the space domain.

 

Simulation Based Development
• Simulation as support to System Engineering
• Integrated development process
• Mission and system analysis and definition
• Model based specification
• Simulation as support to concurrent and collaborative engineering
• Data exchange for simulation
• Simulation to support design verification
• The “Virtual Spacecraft” concept
• Verification and validation on system, software and element level
• End-to-End simulation systems, performance simulations
• Operations preparation, mission planning and simulation based training

AIT processes
• EGSE Building Blocks
• Remote testing
• Commonality with mission operations
• Training
• Information flow
• Procurements
• System level Databases

Standardisation
• System Modelling and Simulation in System Engineering
• Software Model Portability (SMP) – Status and experiences
• Distributed (interactive) Simulation
• (Simulation) Data visualisation, especially using 3D graphical displays
• Simulator verification and validation methods
• ECSS covering Software and  Modelling and Simulation
• ECSS and CCSDS covering EGSE and Operations
• Data exchange with other spacecraft domains, e.g. design data, spacecraft database

Tools and Methods
• Simulation infrastructures
• Tools and Environments
• Low-end simulator platforms
• Hardware-In-The-Loop Simulation
• Humans-In-The-Loop Simulation
• Validation and verification of simulators
• Remote Testing
• Agent Based Simulators
• Reuse of simulation products: models, architectures
• Real-Time simulation: scheduling and data communication
• Distributed processing: advanced scheduling, parallel running models, synchronisation, GRID
• Simulation data exchange
• Visualisation of simulation data
• Human Computer Interfaces
• 3D graphics, low-end 3D graphics technologies
• Real time 3D immersive interactive visualisation, "Virtual Reality"
• Virtual integration (over networks)
• System, Simulation and AIT Databases